Shared memory architecture for a neural simulator

ABSTRACT

Aspects of the present disclosure provide methods and apparatus for allocating memory in an artificial nervous system simulator implemented in hardware. According to certain aspects, memory resource requirements for one or more components of an artificial nervous system being simulated may be determined and portions of a shared memory pool (which may include on-chip and/or off-chip RAM) may be allocated to the components based on the determination.

CLAIM OF PRIORITY UNDER 35 U.S.C. §119

This application claims benefit of U.S. Provisional Patent Application Ser. No. 61/889,682, filed Oct. 11, 2013 and entitled “Shared Memory Architecture for a Neural Simulator”, incorporated by reference in its entirety.

BACKGROUND

1. Field

Certain aspects of the present disclosure generally relate to artificial nervous systems and, more particularly, to methods and apparatus that may be used to allocate memory to components of such artificial nervous systems in a hardware simulator.

2. Background

An artificial neural network, which may comprise an interconnected group of artificial neurons (i.e., neural processing units), is a computational device or represents a method to be performed by a computational device. Artificial neural networks may have corresponding structure and/or function in biological neural networks. However, artificial neural networks may provide innovative and useful computational techniques for certain applications in which traditional computational techniques are cumbersome, impractical, or inadequate. Because artificial neural networks can infer a function from observations, such networks are particularly useful in applications where the complexity of the task or data makes the design of the function by conventional techniques burdensome.

One type of artificial neural network is the spiking neural network, which incorporates the concept of time into its operating model, as well as neuronal and synaptic state, thereby providing a rich set of behaviors from which computational function can emerge in the neural network. Spiking neural networks are based on the concept that neurons fire or “spike” at a particular time or times based on the state of the neuron, and that the time is important to neuron function. When a neuron fires, it generates a spike that travels to other neurons, which, in turn, may adjust their states based on the time this spike is received. In other words, information may be encoded in the relative or absolute timing of spikes in the neural network.

SUMMARY

Certain aspects of the present disclosure generally relate to methods for allocating memory in an artificial nervous system simulator implemented in hardware. The method generally includes determining memory resource requirements for one or more components of an artificial nervous system being simulated and allocating portions of a shared memory pool to the components based on the determination.

Certain aspects of the present disclosure also provide various apparatus and program products for performing the operations described above.

Certain aspects of the present disclosure provide an apparatus for allocating memory in an artificial nervous system simulator implemented in hardware. The apparatus generally includes a processing system configured to determine memory resource requirements for one or more components of an artificial nervous system being simulated, and allocate portions of a shared memory pool to the components based on the determination.

Certain aspects of the present disclosure provide an apparatus for allocating memory in an artificial nervous system simulator implemented in hardware. The apparatus generally includes means for determining memory resource requirements for one or more components of an artificial nervous system being simulated, and means for allocating portions of a shared memory pool to the components based on the determination.

Certain aspects of the present disclosure provide a computer-readable medium having instructions executable by a computer stored thereon. The instructions are executable for determining memory resource requirements for one or more components of an artificial nervous system being simulated, and allocating portions of a shared memory pool to the components based on the determination.

BRIEF DESCRIPTION OF THE DRAWINGS

So that the manner in which the above-recited features of the present disclosure can be understood in detail, a more particular description, briefly summarized above, may be had by reference to aspects, some of which are illustrated in the appended drawings. It is to be noted, however, that the appended drawings illustrate only certain typical aspects of this disclosure and are therefore not to be considered limiting of its scope, for the description may admit to other equally effective aspects.

FIG. 1 illustrates an example network of neurons, in accordance with certain aspects of the present disclosure.

FIG. 2 illustrates an example processing unit (neuron) of a computational network (neural system or neural network), in accordance with certain aspects of the present disclosure.

FIG. 3 illustrates an example spike-timing dependent plasticity (STDP) curve, in accordance with certain aspects of the present disclosure.

FIG. 4 is an example graph of state for an artificial neuron, illustrating a positive regime and a negative regime for defining behavior of the neuron, in accordance with certain aspects of the present disclosure.

FIG. 5 is a flow diagram of example operations for allocating memory for a neural model, in accordance with certain aspects of the present disclosure.

FIG. 5A illustrates example means capable of performing the operations shown in FIG. 5.

FIG. 6 illustrates an example implementation for operating an artificial nervous system using a general-purpose processor, in accordance with certain aspects of the present disclosure.

FIG. 7 illustrates an example implementation for operating an artificial nervous system where a memory may be interfaced with individual distributed processing units, in accordance with certain aspects of the present disclosure.

FIG. 8 illustrates an example implementation for operating an artificial nervous system based on distributed memories and distributed processing units, in accordance with certain aspects of the present disclosure.

FIG. 9 illustrates an example implementation of a neural network, in accordance with certain aspects of the present disclosure.

FIG. 10 illustrates an example hardware implementation of an artificial nervous system, in accordance with certain aspects of the present disclosure.

DETAILED DESCRIPTION

Various aspects of the disclosure are described more fully hereinafter with reference to the accompanying drawings. This disclosure may, however, be embodied in many different forms and should not be construed as limited to any specific structure or function presented throughout this disclosure. Rather, these aspects are provided so that this disclosure will be thorough and complete, and will fully convey the scope of the disclosure to those skilled in the art. Based on the teachings herein one skilled in the art should appreciate that the scope of the disclosure is intended to cover any aspect of the disclosure disclosed herein, whether implemented independently of or combined with any other aspect of the disclosure. For example, an apparatus may be implemented or a method may be practiced using any number of the aspects set forth herein. In addition, the scope of the disclosure is intended to cover such an apparatus or method which is practiced using other structure, functionality, or structure and functionality in addition to or other than the various aspects of the disclosure set forth herein. It should be understood that any aspect of the disclosure disclosed herein may be embodied by one or more elements of a claim.

The word “exemplary” is used herein to mean “serving as an example, instance, or illustration.” Any aspect described herein as “exemplary” is not necessarily to be construed as preferred or advantageous over other aspects.

Although particular aspects are described herein, many variations and permutations of these aspects fall within the scope of the disclosure. Although some benefits and advantages of the preferred aspects are mentioned, the scope of the disclosure is not intended to be limited to particular benefits, uses or objectives. Rather, aspects of the disclosure are intended to be broadly applicable to different technologies, system configurations, networks and protocols, some of which are illustrated by way of example in the figures and in the following description of the preferred aspects. The detailed description and drawings are merely illustrative of the disclosure rather than limiting, the scope of the disclosure being defined by the appended claims and equivalents thereof.

An Example Neural System

FIG. 1 illustrates an example neural system 100 with multiple levels of neurons in accordance with certain aspects of the present disclosure. The neural system 100 may comprise a level of neurons 102 connected to another level of neurons 106 though a network of synaptic connections 104 (i.e., feed-forward connections). For simplicity, only two levels of neurons are illustrated in FIG. 1, although fewer or more levels of neurons may exist in a typical neural system. It should be noted that some of the neurons may connect to other neurons of the same layer through lateral connections. Furthermore, some of the neurons may connect back to a neuron of a previous layer through feedback connections.

As illustrated in FIG. 1, each neuron in the level 102 may receive an input signal 108 that may be generated by a plurality of neurons of a previous level (not shown in FIG. 1). The signal 108 may represent an input (e.g., an input current) to the level 102 neuron. Such inputs may be accumulated on the neuron membrane to charge a membrane potential. When the membrane potential reaches its threshold value, the neuron may fire and generate an output spike to be transferred to the next level of neurons (e.g., the level 106). Such behavior can be emulated or simulated in hardware and/or software, including analog and digital implementations.

In biological neurons, the output spike generated when a neuron fires is referred to as an action potential. This electrical signal is a relatively rapid, transient, all-or nothing nerve impulse, having an amplitude of roughly 100 mV and a duration of about 1 ms. In a particular aspect of a neural system having a series of connected neurons (e.g., the transfer of spikes from one level of neurons to another in FIG. 1), every action potential has basically the same amplitude and duration, and thus, the information in the signal is represented only by the frequency and number of spikes (or the time of spikes), not by the amplitude. The information carried by an action potential is determined by the spike, the neuron that spiked, and the time of the spike relative to one or more other spikes.

The transfer of spikes from one level of neurons to another may be achieved through the network of synaptic connections (or simply “synapses”) 104, as illustrated in FIG. 1. The synapses 104 may receive output signals (i.e., spikes) from the level 102 neurons (pre-synaptic neurons relative to the synapses 104). For certain aspects, these signals may be scaled according to adjustable synaptic weights w₁ ^((i,i+1)), . . . , w_(P) ^((i,i+1)) (where P is a total number of synaptic connections between the neurons of levels 102 and 106). For other aspects, the synapses 104 may not apply any synaptic weights. Further, the (scaled) signals may be combined as an input signal of each neuron in the level 106 (post-synaptic neurons relative to the synapses 104). Every neuron in the level 106 may generate output spikes 110 based on the corresponding combined input signal. The output spikes 110 may be then transferred to another level of neurons using another network of synaptic connections (not shown in FIG. 1).

Biological synapses may be classified as either electrical or chemical. While electrical synapses are used primarily to send excitatory signals, chemical synapses can mediate either excitatory or inhibitory (hyperpolarizing) actions in postsynaptic neurons and can also serve to amplify neuronal signals. Excitatory signals typically depolarize the membrane potential (i.e., increase the membrane potential with respect to the resting potential). If enough excitatory signals are received within a certain period to depolarize the membrane potential above a threshold, an action potential occurs in the postsynaptic neuron. In contrast, inhibitory signals generally hyperpolarize (i.e., lower) the membrane potential Inhibitory signals, if strong enough, can counteract the sum of excitatory signals and prevent the membrane potential from reaching threshold. In addition to counteracting synaptic excitation, synaptic inhibition can exert powerful control over spontaneously active neurons. A spontaneously active neuron refers to a neuron that spikes without further input, for example, due to its dynamics or feedback. By suppressing the spontaneous generation of action potentials in these neurons, synaptic inhibition can shape the pattern of firing in a neuron, which is generally referred to as sculpturing. The various synapses 104 may act as any combination of excitatory or inhibitory synapses, depending on the behavior desired.

The neural system 100 may be emulated by a general purpose processor, a digital signal processor (DSP), an application specific integrated circuit (ASIC), a field programmable gate array (FPGA) or other programmable logic device (PLD), discrete gate or transistor logic, discrete hardware components, a software module executed by a processor, or any combination thereof The neural system 100 may be utilized in a large range of applications, such as image and pattern recognition, machine learning, motor control, and the like. Each neuron in the neural system 100 may be implemented as a neuron circuit. The neuron membrane charged to the threshold value initiating the output spike may be implemented, for example, as a capacitor that integrates an electrical current flowing through it.

In an aspect, the capacitor may be eliminated as the electrical current integrating device of the neuron circuit, and a smaller memristor element may be used in its place. This approach may be applied in neuron circuits, as well as in various other applications where bulky capacitors are utilized as electrical current integrators. In addition, each of the synapses 104 may be implemented based on a memristor element, wherein synaptic weight changes may relate to changes of the memristor resistance. With nanometer feature-sized memristors, the area of neuron circuit and synapses may be substantially reduced, which may make implementation of a very large-scale neural system hardware implementation practical.

Functionality of a neural processor that emulates the neural system 100 may depend on weights of synaptic connections, which may control strengths of connections between neurons. The synaptic weights may be stored in a non-volatile memory in order to preserve functionality of the processor after being powered down. In an aspect, the synaptic weight memory may be implemented on a separate external chip from the main neural processor chip. The synaptic weight memory may be packaged separately from the neural processor chip as a replaceable memory card. This may provide diverse functionalities to the neural processor, wherein a particular functionality may be based on synaptic weights stored in a memory card currently attached to the neural processor.

FIG. 2 illustrates an example 200 of a processing unit (e.g., an artificial neuron 202) of a computational network (e.g., a neural system or a neural network) in accordance with certain aspects of the present disclosure. For example, the neuron 202 may correspond to any of the neurons of levels 102 and 106 from FIG. 1. The neuron 202 may receive multiple input signals 204 ₁-204 _(N) (x₁-x_(N)), which may be signals external to the neural system, or signals generated by other neurons of the same neural system, or both. The input signal may be a current or a voltage, real-valued or complex-valued. The input signal may comprise a numerical value with a fixed-point or a floating-point representation. These input signals may be delivered to the neuron 202 through synaptic connections that scale the signals according to adjustable synaptic weights 206 ₁-206 _(N) (w₁-w_(N)), where N may be a total number of input connections of the neuron 202.

The neuron 202 may combine the scaled input signals and use the combined scaled inputs to generate an output signal 208 (i.e., a signal y). The output signal 208 may be a current, or a voltage, real-valued or complex-valued. The output signal may comprise a numerical value with a fixed-point or a floating-point representation. The output signal 208 may be then transferred as an input signal to other neurons of the same neural system, or as an input signal to the same neuron 202, or as an output of the neural system.

The processing unit (neuron 202) may be emulated by an electrical circuit, and its input and output connections may be emulated by wires with synaptic circuits. The processing unit, its input and output connections may also be emulated by a software code. The processing unit may also be emulated by an electric circuit, whereas its input and output connections may be emulated by a software code. In an aspect, the processing unit in the computational network may comprise an analog electrical circuit. In another aspect, the processing unit may comprise a digital electrical circuit. In yet another aspect, the processing unit may comprise a mixed-signal electrical circuit with both analog and digital components. The computational network may comprise processing units in any of the aforementioned forms. The computational network (neural system or neural network) using such processing units may be utilized in a large range of applications, such as image and pattern recognition, machine learning, motor control, and the like.

During the course of training a neural network, synaptic weights (e.g., the weights w₁ ^((i,i+1)), . . . , w_(P) ^((i,i+1)) from FIG. 1 and/or the weights 206 ₁-206 _(N) from FIG. 2) may be initialized with random values and increased or decreased according to a learning rule. Some examples of the learning rule are the spike-timing-dependent plasticity (STDP) learning rule, the Hebb rule, the Oja rule, the Bienenstock-Copper-Munro (BCM) rule, etc. Very often, the weights may settle to one of two values (i.e., a bimodal distribution of weights). This effect can be utilized to reduce the number of bits per synaptic weight, increase the speed of reading and writing from/to a memory storing the synaptic weights, and to reduce power consumption of the synaptic memory.

Synapse Type

In hardware and software models of neural networks, processing of synapse related functions can be based on synaptic type. Synapse types may comprise non-plastic synapses (no changes of weight and delay), plastic synapses (weight may change), structural delay plastic synapses (weight and delay may change), fully plastic synapses (weight, delay and connectivity may change), and variations thereupon (e.g., delay may change, but no change in weight or connectivity). The advantage of this is that processing can be subdivided. For example, non-plastic synapses may not require plasticity functions to be executed (or waiting for such functions to complete). Similarly, delay and weight plasticity may be subdivided into operations that may operate in together or separately, in sequence or in parallel. Different types of synapses may have different lookup tables or formulas and parameters for each of the different plasticity types that apply. Thus, the methods would access the relevant tables for the synapse's type.

There are further implications of the fact that spike-timing dependent structural plasticity may be executed independently of synaptic plasticity. Structural plasticity may be executed even if there is no change to weight magnitude (e.g., if the weight has reached a minimum or maximum value, or it is not changed due to some other reason) since structural plasticity (i.e., an amount of delay change) may be a direct function of pre-post spike time difference. Alternatively, it may be set as a function of the weight change amount or based on conditions relating to bounds of the weights or weight changes. For example, a synaptic delay may change only when a weight change occurs or if weights reach zero, but not if the weights are maxed out. However, it can be advantageous to have independent functions so that these processes can be parallelized reducing the number and overlap of memory accesses.

Determination of Synaptic Plasticity

Neuroplasticity (or simply “plasticity”) is the capacity of neurons and neural networks in the brain to change their synaptic connections and behavior in response to new information, sensory stimulation, development, damage, or dysfunction. Plasticity is important to learning and memory in biology, as well as to computational neuroscience and neural networks. Various forms of plasticity have been studied, such as synaptic plasticity (e.g., according to the Hebbian theory), spike-timing-dependent plasticity (STDP), non-synaptic plasticity, activity-dependent plasticity, structural plasticity, and homeostatic plasticity.

STDP is a learning process that adjusts the strength of synaptic connections between neurons, such as those in the brain. The connection strengths are adjusted based on the relative timing of a particular neuron's output and received input spikes (i.e., action potentials). Under the STDP process, long-term potentiation (LTP) may occur if an input spike to a certain neuron tends, on average, to occur immediately before that neuron's output spike. Then, that particular input is made somewhat stronger. In contrast, long-term depression (LTD) may occur if an input spike tends, on average, to occur immediately after an output spike. Then, that particular input is made somewhat weaker, hence the name “spike-timing-dependent plasticity.” Consequently, inputs that might be the cause of the post-synaptic neuron's excitation are made even more likely to contribute in the future, whereas inputs that are not the cause of the post-synaptic spike are made less likely to contribute in the future. The process continues until a subset of the initial set of connections remains, while the influence of all others is reduced to zero or near zero.

Since a neuron generally produces an output spike when many of its inputs occur within a brief period (i.e., being sufficiently cumulative to cause the output,), the subset of inputs that typically remains includes those that tended to be correlated in time. In addition, since the inputs that occur before the output spike are strengthened, the inputs that provide the earliest sufficiently cumulative indication of correlation will eventually become the final input to the neuron.

The STDP learning rule may effectively adapt a synaptic weight of a synapse connecting a pre-synaptic neuron to a post-synaptic neuron as a function of time difference between spike time t_(pre) of the pre-synaptic neuron and spike time t_(post) of the post-synaptic neuron (i.e., t=t_(post)−t_(pre)). A typical formulation of the STDP is to increase the synaptic weight (i.e., potentiate the synapse) if the time difference is positive (the pre-synaptic neuron fires before the post-synaptic neuron), and decrease the synaptic weight (i.e., depress the synapse) if the time difference is negative (the post-synaptic neuron fires before the pre-synaptic neuron).

In the STDP process, a change of the synaptic weight over time may be typically achieved using an exponential decay, as given by,

$\begin{matrix} {{\Delta \; {w(t)}} = \left\{ {\begin{matrix} {{{a_{+}^{{- t}/k_{+}}} + \mu},{t > 0}} \\ {{a_{-}^{{- t}/k_{-}}},{t < 0}} \end{matrix},} \right.} & (1) \end{matrix}$

where and k₊ are k⁻ time constants for positive and negative time difference, respectively, a₊ and a⁻ are corresponding scaling magnitudes, and μ is an offset that may be applied to the positive time difference and/or the negative time difference.

FIG. 3 illustrates an example graph 300 of a synaptic weight change as a function of relative timing of pre-synaptic and post-synaptic spikes in accordance with STDP. If a pre-synaptic neuron fires before a post-synaptic neuron, then a corresponding synaptic weight may be increased, as illustrated in a portion 302 of the graph 300. This weight increase can be referred to as an LTP of the synapse. It can be observed from the graph portion 302 that the amount of LTP may decrease roughly exponentially as a function of the difference between pre-synaptic and post-synaptic spike times. The reverse order of firing may reduce the synaptic weight, as illustrated in a portion 304 of the graph 300, causing an LTD of the synapse.

As illustrated in the graph 300 in FIG. 3, a negative offset μ may be applied to the LTP (causal) portion 302 of the STDP graph. A point of cross-over 306 of the x-axis (y=0) may be configured to coincide with the maximum time lag for considering correlation for causal inputs from layer i-1 (presynaptic layer). In the case of a frame-based input (i.e., an input is in the form of a frame of a particular duration comprising spikes or pulses), the offset value μ can be computed to reflect the frame boundary. A first input spike (pulse) in the frame may be considered to decay over time either as modeled by a post-synaptic potential directly or in terms of the effect on neural state. If a second input spike (pulse) in the frame is considered correlated or relevant of a particular time frame, then the relevant times before and after the frame may be separated at that time frame boundary and treated differently in plasticity terms by offsetting one or more parts of the STDP curve such that the value in the relevant times may be different (e.g., negative for greater than one frame and positive for less than one frame). For example, the negative offset may be set to offset LTP such that the curve actually goes below zero at a pre-post time greater than the frame time and it is thus part of LTD instead of LTP.

Neuron Models and Operation

There are some general principles for designing a useful spiking neuron model. A good neuron model may have rich potential behavior in terms of two computational regimes: coincidence detection and functional computation. Moreover, a good neuron model should have two elements to allow temporal coding: arrival time of inputs affects output time and coincidence detection can have a narrow time window. Finally, to be computationally attractive, a good neuron model may have a closed-form solution in continuous time and have stable behavior including near attractors and saddle points. In other words, a useful neuron model is one that is practical and that can be used to model rich, realistic and biologically-consistent behaviors, as well as be used to both engineer and reverse engineer neural circuits.

A neuron model may depend on events, such as an input arrival, output spike or other event whether internal or external. To achieve a rich behavioral repertoire, a state machine that can exhibit complex behaviors may be desired. If the occurrence of an event itself, separate from the input contribution (if any) can influence the state machine and constrain dynamics subsequent to the event, then the future state of the system is not only a function of a state and input, but rather a function of a state, event, and input.

In an aspect, a neuron n may be modeled as a spiking leaky-integrate-and-fire neuron with a membrane voltage v_(n)(t) governed by the following dynamics,

$\begin{matrix} {{\frac{{v_{n}(t)}}{t} = {{\alpha \; {v_{n}(t)}} + {\beta {\sum\limits_{m}^{\;}{w_{m,n}{y_{m}\left( {t - {\Delta \; t_{m,n}}} \right)}}}}}},} & (2) \end{matrix}$

where α and β are parameters, w_(m,n) is a synaptic weight for the synapse connecting a pre-synaptic neuron m to a post-synaptic neuron n, and y_(m)(t) is the spiking output of the neuron m that may be delayed by dendritic or axonal delay according to Δt_(m,n) until arrival at the neuron n's soma.

It should be noted that there is a delay from the time when sufficient input to a post-synaptic neuron is established until the time when the post-synaptic neuron actually fires. In a dynamic spiking neuron model, such as Izhikevich's simple model, a time delay may be incurred if there is a difference between a depolarization threshold v_(t) and a peak spike voltage v_(peak). For example, in the simple model, neuron soma dynamics can be governed by the pair of differential equations for voltage and recovery, i.e.,

$\begin{matrix} {{\frac{v}{t} = {\left( {{{k\left( {v - v_{t}} \right)}\left( {v - v_{r}} \right)} - u + I} \right)/C}},} & (3) \\ {\frac{u}{t} = {{a\left( {{b\left( {v - v_{r}} \right)} - u} \right)}.}} & (4) \end{matrix}$

where v is a membrane potential, u is a membrane recovery variable, k is a parameter that describes time scale of the membrane potential v, a is a parameter that describes time scale of the recovery variable u, b is a parameter that describes sensitivity of the recovery variable u to the sub-threshold fluctuations of the membrane potential v, y_(r) is a membrane resting potential, I is a synaptic current, and C is a membrane's capacitance. In accordance with this model, the neuron is defined to spike when v>v_(peak).

Hunzinger Cold Model

The Hunzinger Cold neuron model is a minimal dual-regime spiking linear dynamical model that can reproduce a rich variety of neural behaviors. The model's one- or two-dimensional linear dynamics can have two regimes, wherein the time constant (and coupling) can depend on the regime. In the sub-threshold regime, the time constant, negative by convention, represents leaky channel dynamics generally acting to return a cell to rest in biologically-consistent linear fashion. The time constant in the supra-threshold regime, positive by convention, reflects anti-leaky channel dynamics generally driving a cell to spike while incurring latency in spike-generation.

As illustrated in FIG. 4, the dynamics of the model may be divided into two (or more) regimes. These regimes may be called the negative regime 402 (also interchangeably referred to as the leaky-integrate-and-fire (LIF) regime, not to be confused with the LIF neuron model) and the positive regime 404 (also interchangeably referred to as the anti-leaky-integrate-and-fire (ALIF) regime, not to be confused with the ALIF neuron model). In the negative regime 402, the state tends toward rest (v) at the time of a future event. In this negative regime, the model generally exhibits temporal input detection properties and other sub-threshold behavior. In the positive regime 404, the state tends toward a spiking event (v_(s)). In this positive regime, the model exhibits computational properties, such as incurring a latency to spike depending on subsequent input events. Formulation of dynamics in terms of events and separation of the dynamics into these two regimes are fundamental characteristics of the model.

Linear dual-regime bi-dimensional dynamics (for states v and u) may be defined by convention as,

$\begin{matrix} {{\tau_{\rho}\frac{v}{t}} = {v + q_{\rho}}} & (5) \\ {{{- \tau_{u}}\frac{u}{t}} = {u + r}} & (6) \end{matrix}$

where q_(ρ) and r are the linear transformation variables for coupling.

The symbol ρ is used herein to denote the dynamics regime with the convention to replace the symbol ρ with the sign “−” or “+” for the negative and positive regimes, respectively, when discussing or expressing a relation for a specific regime.

The model state is defined by a membrane potential (voltage) v and recovery current u. In basic form, the regime is essentially determined by the model state. There are subtle, but important aspects of the precise and general definition, but for the moment, consider the model to be in the positive regime 404 if the voltage v is above a threshold (v₊) and otherwise in the negative regime 402.

The regime-dependent time constants include τ⁻ which is the negative regime time constant, and τ₊ which is the positive regime time constant. The recovery current time constant τ_(u) is typically independent of regime. For convenience, the negative regime time constant τ⁻ is typically specified as a negative quantity to reflect decay so that the same expression for voltage evolution may be used as for the positive regime in which the exponent and τ₊ will generally be positive, as will be τ_(u).

The dynamics of the two state elements may be coupled at events by transformations offsetting the states from their null-clines, where the transformation variables are

q _(ρ)=−τ_(ρ) βu−v _(ρ)  (7)

r=δ(v+ε)   (8)

where δ, ε, β and v⁻, v₊ are parameters. The two values for v_(ρ)are the base for reference voltages for the two regimes. The parameter v⁻ is the base voltage for the negative regime, and the membrane potential will generally decay toward v⁻ in the negative regime. The parameter v₊ is the base voltage for the positive regime, and the membrane potential will generally tend away from v₊ in the positive regime.

The null-clines for v and u are given by the negative of the transformation variables q_(ρ) and r, respectively. The parameter δ is a scale factor controlling the slope of the u null-cline. The parameter ε is typically set equal to −v⁻. The parameter β is a resistance value controlling the slope of the v null-clines in both regimes. The τ_(ρ) time-constant parameters control not only the exponential decays, but also the null-cline slopes in each regime separately.

The model is defined to spike when the voltage v reaches a value v_(s). Subsequently, the state is typically reset at a reset event (which technically may be one and the same as the spike event):

v={circumflex over (v)} ⁻  (9)

u=u+Δu   (10)

where {circumflex over (v)}⁻ and Δu are parameters. The reset voltage {circumflex over (v)}⁻ is typically set to v⁻.

By a principle of momentary coupling, a closed-form solution is possible not only for state (and with a single exponential term), but also for the time required to reach a particular state. The closed-form state solutions are

$\begin{matrix} {{v\left( {t + {\Delta \; t}} \right)} = {{\left( {{v(t)} + q_{\rho}} \right)^{\frac{\Delta \; t}{\tau_{\rho}}}} - q_{\rho}}} & (11) \\ {{u\left( {t + {\Delta \; t}} \right)} = {{\left( {{u(t)} + r} \right)^{- \frac{\Delta \; t}{\tau_{u}}}} - r}} & (12) \end{matrix}$

Therefore, the model state may be updated only upon events, such as upon an input (pre-synaptic spike) or output (post-synaptic spike). Operations may also be performed at any particular time (whether or not there is input or output).

Moreover, by the momentary coupling principle, the time of a post-synaptic spike may be anticipated so the time to reach a particular state may be determined in advance without iterative techniques or Numerical Methods (e.g., the Euler numerical method). Given a prior voltage state v₀, the time delay until voltage state v_(f) is reached is given by

$\begin{matrix} {{\Delta \; t} = {\tau_{\rho}\log \frac{v_{f} + q_{\rho}}{v_{0} + q_{\rho}}}} & (13) \end{matrix}$

If a spike is defined as occurring at the time the voltage state v reaches v_(s), then the closed-form solution for the amount of time, or relative delay, until a spike occurs as measured from the time that the voltage is at a given state v is

$\begin{matrix} {{\Delta \; t_{S}} = \left\{ \begin{matrix} {\tau_{+}\log \frac{v_{S} + q_{+}}{v + q_{+}}} & {{{if}\mspace{14mu} v} > {\hat{v}}_{+}} \\ \infty & {otherwise} \end{matrix} \right.} & (14) \end{matrix}$

where {circumflex over (v)}⁻ is typically set to parameter v₊, although other variations may be possible.

The above definitions of the model dynamics depend on whether the model is in the positive or negative regime. As mentioned, the coupling and the regime ρ may be computed upon events. For purposes of state propagation, the regime and coupling (transformation) variables may be defined based on the state at the time of the last (prior) event. For purposes of subsequently anticipating spike output time, the regime and coupling variable may be defined based on the state at the time of the next (current) event.

There are several possible implementations of the Cold model, and executing the simulation, emulation or model in time. This includes, for example, event-update, step-event update, and step-update modes. An event update is an update where states are updated based on events or “event update” (at particular moments). A step update is an update when the model is updated at intervals (e.g., 1 ms). This does not necessarily require iterative methods or Numerical methods. An event-based implementation is also possible at a limited time resolution in a step-based simulator by only updating the model if an event occurs at or between steps or by “step-event” update.

Neural Coding

A useful neural network model, such as one composed of the artificial neurons 102, 106 of FIG. 1, may encode information via any of various suitable neural coding schemes, such as coincidence coding, temporal coding or rate coding. In coincidence coding, information is encoded in the coincidence (or temporal proximity) of action potentials (spiking activity) of a neuron population. In temporal coding, a neuron encodes information through the precise timing of action potentials (i.e., spikes) whether in absolute time or relative time. Information may thus be encoded in the relative timing of spikes among a population of neurons. In contrast, rate coding involves coding the neural information in the firing rate or population firing rate.

If a neuron model can perform temporal coding, then it can also perform rate coding (since rate is just a function of timing or inter-spike intervals). To provide for temporal coding, a good neuron model should have two elements: (1) arrival time of inputs affects output time; and (2) coincidence detection can have a narrow time window. Connection delays provide one means to expand coincidence detection to temporal pattern decoding because by appropriately delaying elements of a temporal pattern, the elements may be brought into timing coincidence.

Arrival Time

In a good neuron model, the time of arrival of an input should have an effect on the time of output. A synaptic input—whether a Dirac delta function or a shaped post-synaptic potential (PSP), whether excitatory (EPSP) or inhibitory (IPSP)—has a time of arrival (e.g., the time of the delta function or the start or peak of a step or other input function), which may be referred to as the input time. A neuron output (i.e., a spike) has a time of occurrence (wherever it is measured, e.g., at the soma, at a point along the axon, or at an end of the axon), which may be referred to as the output time. That output time may be the time of the peak of the spike, the start of the spike, or any other time in relation to the output waveform. The overarching principle is that the output time depends on the input time.

One might at first glance think that all neuron models conform to this principle, but this is generally not true. For example, rate-based models do not have this feature. Many spiking models also do not generally conform. A leaky-integrate-and-fire (LIF) model does not fire any faster if there are extra inputs (beyond threshold). Moreover, models that might conform if modeled at very high timing resolution often will not conform when timing resolution is limited, such as to 1 ms steps.

Inputs

An input to a neuron model may include Dirac delta functions, such as inputs as currents, or conductance-based inputs. In the latter case, the contribution to a neuron state may be continuous or state-dependent.

Example Shared Memory Architecture for a Neural Simulator

Memory, such as random access memory (RAM), in neural simulators (hardware systems used to simulate artificial nervous systems, such as the artificial nervous system 100 from FIG. 1) is a valuable resource and especially so in a hardware (HW) implementations. In such cases, RAM (or other type memory) can be one of the limiting factors in determining the size of the neural network that can be compiled into the HW.

Various components in an artificial nervous system (e.g., neurons and/or synapses) may require varying amounts of memory. For example, (artificial) neurons in a simulation may require varying amounts of memory depending on various factors, such as a number of states they may have or a number of synaptic accumulators.

Aspects of the present disclosure provide techniques that may allow simulators implemented in HW to dynamically allocate memory to each component (e.g., neuron/synapse) as it is required. This is in contrast to allocation in conventional systems for neural simulation where neural units mapped into HW are typically associated with a pre-allocated memory, for example, when a field programmable gate array (FPGA) or an application specific integrated circuit (ASIC) is created, limiting their usefulness.

According to certain aspects of the present disclosure, a HW simulator may maintain a shared pool of memory that may be parceled out to various components (e.g., neurons/synapses) as needed. In some cases, the memory pool may be implemented as a large cohesive block of memory. In an aspect of the present disclosure, this memory allocation may be performed at compile time of the simulation, and it may also be performed dynamically, depending on resource requirements of various components. In this manner, memory footprint (usage) of components in an artificial nervous system being simulated may change with different types of neurons being utilized.

As noted above, typical neural network implementations require varying amounts of memory for their operation. For example, input current accumulators may be of different sizes, with different numbers of input channels. In addition, neural states may be different for each neural type (based on different artificial neuron models). For example, certain neuron types (e.g., Poisson type neurons) may require little neural state memory as compared to other neuron types with state (e.g., artificial neurons represented with Izhikevich's neuron model). As noted above, hard coding the memory size and numbers would limit the flexibility of the hardware and cannot accommodate changes to state variable sizes after HW is built.

Aspects of the present disclosure provide methods and apparatus that may be used to dynamically allocate memory to components in an artificial nervous system being simulated. According to certain aspects, a memory pool architecture may be provided to allocate memory to each neuron (state) at run time. In some cases, portions of the memory pool may be allocated with relatively fine grain (e.g., 32 bit) to control memory limits and avoid wasted space. Depending on the particular implementation, the memory pool may be implemented on-chip (e.g., on a same chip as processors running the simulation), off-chip, or it may be implemented as a combination of both. According to certain aspects, a memory may be allocated in hardware, in a similar manner as performed with a software memory allocation command (e.g., malloc software command).

In some cases, the memory pool may be implemented as a distributed architecture, for example, made up of RAM Banks. According to certain aspects, write clients and read clients may access the memory pool via commands routed via a router. Such an architecture may be highly parameterized for flexibility in implementation, allowing an option to achieve tradeoff between area and performance. In an aspect of the present disclosure, routing congestion from/to (write/read) clients may be minimized via a router. In another aspect, some form of crossbar architectures may be used for reads and writes.

FIG. 5 is a flow diagram of example operations 500 for allocating a memory in an artificial nervous system simulator implemented in hardware, in accordance with certain aspects of the present disclosure. The operations 500 may be performed, for example, by one or more processing components of a hardware simulator used to simulate an artificial neural processing system.

The operations 500 begin, at 502, by determining memory resource requirements for one or more components of an artificial nervous system being simulated. At 504, the system hardware simulator allocates portions of a shared memory pool to the components based on the determination.

According to certain aspects of the present disclosure, the allocation of the shared memory pool may be performed when compiling the artificial nervous system being simulated. For certain aspects, the allocating may be performed dynamically as memory resource requirements change. Furthermore, as noted above, the allocating may comprise varying an amount of the shared memory pool allocated to the components based on the determination. In an aspect of the present disclosure, the components may comprise artificial neurons, and, as noted above, determining memory resource requirements may comprise determining resources based on at least one of a state or type of the artificial neurons.

As noted above, at least a portion of the shared memory pool may comprise a memory located on a separate chip than a processor of the artificial nervous system simulator. According to certain aspects, the shared memory pool may be implemented as a distributed architecture comprising memory banks, write clients, read clients and a router interfacing the memory banks with the write clients and the read clients.

FIG. 6 illustrates an example block diagram 600 of components capable of operating an artificial nervous system with a plurality of artificial neurons using a general-purpose processor 602, in accordance with certain aspects of the present disclosure. Variables (neural signals), synaptic weights, and/or system parameters associated with a computational network (neural network) may be stored in a memory block 604, while instructions executed at the general-purpose processor 602 may be loaded from a program memory 606. In an aspect of the present disclosure, the instructions loaded into the general-purpose processor 602 may comprise code for determining memory resource requirements for one or more components of an artificial nervous system being simulated and allocating portions of a shared memory pool to the components based on the determination.

FIG. 7 illustrates an example block diagram 700 of components capable of dynamically allocating memory in an artificial nervous system simulator implemented in hardware. For example, individual (distributed) processing units (neural processors) 706 of a computational network (neural network) may allocate portions of a shared memory 702, in accordance with certain aspects of the present disclosure, for variables (neural signals), synaptic weights, and/or system parameters associated with the computational network (neural network), which may be loaded from the memory 702 via connection(s) of an interconnection network 704 into each processing unit (neural processor) 706.

FIG. 8 illustrates an example block diagram 800 of components capable of dynamically allocating memory in an artificial nervous system simulator implemented in hardware. For example, individual (distributed) processing units (neural processors) 804 of a computational network (neural network) may allocate portions of distributed shared memories 802, in accordance with certain aspects of the present disclosure, for variables (neural signals), synaptic weights, and/or system parameters associated with the computational network (neural network).

FIG. 9 illustrates an example implementation of a neural network 900, which may be simulated, in accordance with certain aspects of the present disclosure. As illustrated in FIG. 9, the neural network 900 may comprise a plurality of local processing units 902 that may perform various operations of methods described above. Each processing unit 902 may comprise a local state memory 904 and a local parameter memory 906 that store parameters of the neural network. In addition, the processing unit 902 may comprise a memory 908 with a local (neuron) model program, a memory 910 with a local learning program, and a local connection memory 912. Furthermore, as illustrated in FIG. 9, each local processing unit 902 may be interfaced with a unit 914 for configuration processing that may provide configuration for local memories of the local processing unit, and with routing connection processing elements 916 that provide routing between the local processing units 902. Resources for the various memory shown in FIG. 9 may be allocated from a shared memory pool, as described herein.

FIG. 10 is a block diagram 1000 of an example hardware implementation for an artificial nervous system, in accordance with certain aspects of the present disclosure. STDP updating, as described above, may occur in an Effect Plasticity Updates and Reassemble block 1002. For certain aspects, the updated synaptic weights may be stored, via a cache line interface 1004, in an off-chip memory (e.g., dynamic random access memory (DRAM) 1006).

In a typical artificial nervous system, there are many more synapses than artificial neurons, and for a large neural network, processing the synapse updates in an efficient manner is desired. The large number of synapses may suggest storing the synaptic weight and other parameters in a memory (e.g., DRAM 1006). When artificial neurons generate spikes in a so-called “super neuron (SN)”, the neurons may forward those spikes to the post-synaptic neurons through DRAM lookups to determine the post-synaptic neurons and corresponding neural weights. To enable fast and efficient lookup, the synapse ordering may be kept consecutively in memory based, for example, on fan-out from a neuron. Later when processing STDP updates in the Effect Plasticity Updates and Reassemble block 1002, efficiency may dictate processing the updates based on a forward fan-out given this memory layout since the DRAM or a large lookup table need not be searched to determine the reverse mapping for LTP updates. The approach shown in FIG. 10 facilitates this. The Effect Plasticity Updates and Reassemble block 1002 may query the super neurons in an effort to obtain the pre- and post-synaptic spike times, again reducing the amount of state memory involved. Resources for the DRAM 1006 shown in FIG. 10 may be allocated from a shared memory pool, as described herein.

The various operations of methods described above may be performed by any suitable means capable of performing the corresponding functions. The means may include various hardware and/or software component(s) and/or module(s), including, but not limited to a circuit, an application specific integrated circuit (ASIC), or processor. For example, the various operations may be performed by one or more of the various processors shown in FIGS. 6-10. Generally, where there are operations illustrated in figures, those operations may have corresponding counterpart means-plus-function components with similar numbering. For example, operations 500 illustrated in FIG. 5 correspond to means 500A illustrated in FIG. 5A.

As used herein, the term “determining” encompasses a wide variety of actions. For example, “determining” may include calculating, computing, processing, deriving, investigating, looking up (e.g., looking up in a table, a database or another data structure), ascertaining, and the like. Also, “determining” may include receiving (e.g., receiving information), accessing (e.g., accessing data in a memory), and the like. Also, “determining” may include resolving, selecting, choosing, establishing, and the like.

As used herein, a phrase referring to “at least one of”0 a list of items refers to any combination of those items, including single members. As an example, “at least one of a, b, or c” is intended to cover a, b, c, a-b, a-c, b-c, and a-b-c.

The various illustrative logical blocks, modules, and circuits described in connection with the present disclosure may be implemented or performed with a general purpose processor, a digital signal processor (DSP), an application specific integrated circuit (ASIC), a field programmable gate array signal (FPGA) or other programmable logic device (PLD), discrete gate or transistor logic, discrete hardware components or any combination thereof designed to perform the functions described herein. A general-purpose processor may be a microprocessor, but in the alternative, the processor may be any commercially available processor, controller, microcontroller, or state machine. A processor may also be implemented as a combination of computing devices, e.g., a combination of a DSP and a microprocessor, a plurality of microprocessors, one or more microprocessors in conjunction with a DSP core, or any other such configuration.

The steps of a method or algorithm described in connection with the present disclosure may be embodied directly in hardware, in a software module executed by a processor, or in a combination of the two. A software module may reside in any form of storage medium that is known in the art. Some examples of storage media that may be used include random access memory (RAM), read only memory (ROM), flash memory, EPROM memory, EEPROM memory, registers, a hard disk, a removable disk, a CD-ROM and so forth. A software module may comprise a single instruction, or many instructions, and may be distributed over several different code segments, among different programs, and across multiple storage media. A storage medium may be coupled to a processor such that the processor can read information from, and write information to, the storage medium. In the alternative, the storage medium may be integral to the processor.

The methods disclosed herein comprise one or more steps or actions for achieving the described method. The method steps and/or actions may be interchanged with one another without departing from the scope of the claims. In other words, unless a specific order of steps or actions is specified, the order and/or use of specific steps and/or actions may be modified without departing from the scope of the claims.

The functions described may be implemented in hardware, software, firmware, or any combination thereof. If implemented in hardware, an example hardware configuration may comprise a processing system in a device. The processing system may be implemented with a bus architecture. The bus may include any number of interconnecting buses and bridges depending on the specific application of the processing system and the overall design constraints. The bus may link together various circuits including a processor, machine-readable media, and a bus interface. The bus interface may be used to connect a network adapter, among other things, to the processing system via the bus. The network adapter may be used to implement signal processing functions. For certain aspects, a user interface (e.g., keypad, display, mouse, joystick, etc.) may also be connected to the bus. The bus may also link various other circuits such as timing sources, peripherals, voltage regulators, power management circuits, and the like, which are well known in the art, and therefore, will not be described any further.

The processor may be responsible for managing the bus and general processing, including the execution of software stored on the machine-readable media. The processor may be implemented with one or more general-purpose and/or special-purpose processors. Examples include microprocessors, microcontrollers, DSP processors, and other circuitry that can execute software. Software shall be construed broadly to mean instructions, data, or any combination thereof, whether referred to as software, firmware, middleware, microcode, hardware description language, or otherwise. Machine-readable media may include, by way of example, RAM (Random Access Memory), flash memory, ROM (Read Only Memory), PROM (Programmable Read-Only Memory), EPROM (Erasable Programmable Read-Only Memory), EEPROM (Electrically Erasable Programmable Read-Only Memory), registers, magnetic disks, optical disks, hard drives, or any other suitable storage medium, or any combination thereof The machine-readable media may be embodied in a computer-program product. The computer-program product may comprise packaging materials.

In a hardware implementation, the machine-readable media may be part of the processing system separate from the processor. However, as those skilled in the art will readily appreciate, the machine-readable media, or any portion thereof, may be external to the processing system. By way of example, the machine-readable media may include a transmission line, a carrier wave modulated by data, and/or a computer product separate from the device, all which may be accessed by the processor through the bus interface. Alternatively, or in addition, the machine-readable media, or any portion thereof, may be integrated into the processor, such as the case may be with cache and/or general register files.

The processing system may be configured as a general-purpose processing system with one or more microprocessors providing the processor functionality and external memory providing at least a portion of the machine-readable media, all linked together with other supporting circuitry through an external bus architecture. Alternatively, the processing system may be implemented with an ASIC (Application Specific Integrated Circuit) with the processor, the bus interface, the user interface, supporting circuitry, and at least a portion of the machine-readable media integrated into a single chip, or with one or more FPGAs (Field Programmable Gate Arrays), PLDs (Programmable Logic Devices), controllers, state machines, gated logic, discrete hardware components, or any other suitable circuitry, or any combination of circuits that can perform the various functionality described throughout this disclosure. Those skilled in the art will recognize how best to implement the described functionality for the processing system depending on the particular application and the overall design constraints imposed on the overall system.

The machine-readable media may comprise a number of software modules. The software modules include instructions that, when executed by the processor, cause the processing system to perform various functions. The software modules may include a transmission module and a receiving module. Each software module may reside in a single storage device or be distributed across multiple storage devices. By way of example, a software module may be loaded into RAM from a hard drive when a triggering event occurs. During execution of the software module, the processor may load some of the instructions into cache to increase access speed. One or more cache lines may then be loaded into a general register file for execution by the processor. When referring to the functionality of a software module below, it will be understood that such functionality is implemented by the processor when executing instructions from that software module.

If implemented in software, the functions may be stored or transmitted over as one or more instructions or code on a computer-readable medium. Computer-readable media include both computer storage media and communication media including any medium that facilitates transfer of a computer program from one place to another. A storage medium may be any available medium that can be accessed by a computer. By way of example, and not limitation, such computer-readable media can comprise RAM, ROM, EEPROM, CD-ROM or other optical disk storage, magnetic disk storage or other magnetic storage devices, or any other medium that can be used to carry or store desired program code in the form of instructions or data structures and that can be accessed by a computer. Also, any connection is properly termed a computer-readable medium. For example, if the software is transmitted from a website, server, or other remote source using a coaxial cable, fiber optic cable, twisted pair, digital subscriber line (DSL), or wireless technologies such as infrared (IR), radio, and microwave, then the coaxial cable, fiber optic cable, twisted pair, DSL, or wireless technologies such as infrared, radio, and microwave are included in the definition of medium. Disk and disc, as used herein, include compact disc (CD), laser disc, optical disc, digital versatile disc (DVD), floppy disk, and Blu-ray® disc where disks usually reproduce data magnetically, while discs reproduce data optically with lasers. Thus, in some aspects computer-readable media may comprise non-transitory computer-readable media (e.g., tangible media). In addition, for other aspects computer-readable media may comprise transitory computer-readable media (e.g., a signal). Combinations of the above should also be included within the scope of computer-readable media.

Thus, certain aspects may comprise a computer program product for performing the operations presented herein. For example, such a computer program product may comprise a computer readable medium having instructions stored (and/or encoded) thereon, the instructions being executable by one or more processors to perform the operations described herein. For certain aspects, the computer program product may include packaging material.

Further, it should be appreciated that modules and/or other appropriate means for performing the methods and techniques described herein can be downloaded and/or otherwise obtained by a device as applicable. For example, such a device can be coupled to a server to facilitate the transfer of means for performing the methods described herein. Alternatively, various methods described herein can be provided via storage means (e.g., RAM, ROM, a physical storage medium such as a compact disc (CD) or floppy disk, etc.), such that a device can obtain the various methods upon coupling or providing the storage means to the device. Moreover, any other suitable technique for providing the methods and techniques described herein to a device can be utilized.

It is to be understood that the claims are not limited to the precise configuration and components illustrated above. Various modifications, changes and variations may be made in the arrangement, operation and details of the methods and apparatus described above without departing from the scope of the claims. 

What is claimed is:
 1. A method for allocating memory in an artificial nervous system simulator implemented in hardware, comprising: determining memory resource requirements for one or more components of an artificial nervous system being simulated; and allocating portions of a shared memory pool to the components based on the determination.
 2. The method of claim 1, wherein the allocating is performed when compiling the artificial nervous system being simulated.
 3. The method of claim 1, wherein the allocating is performed dynamically as memory resource requirements change.
 4. The method of claim 1, wherein at least a portion of the shared memory pool comprises a memory located on a separate chip than a processor of the artificial nervous system simulator.
 5. The method of claim 1, wherein: the components comprise artificial neurons; and determining memory resource requirements comprises determining resources based on at least one of a state or type of the artificial neurons.
 6. The method of claim 1, wherein the shared memory pool is implemented as a distributed architecture comprising memory banks, write clients, read clients and a router interfacing the memory banks with the write clients and the read clients.
 7. The method of claim 1, wherein the allocating comprises varying an amount of the shared memory pool allocated to the components based on the determination.
 8. An apparatus for allocating memory in an artificial nervous system simulator implemented in hardware, comprising a processing system configured to: determine memory resource requirements for one or more components of an artificial nervous system being simulated; and allocate portions of a shared memory pool to the components based on the determination.
 9. The apparatus of claim 8, wherein the processing system is configured to perform the allocation when compiling the artificial nervous system being simulated.
 10. The apparatus of claim 8, wherein the processing system is configured to perform the allocation dynamically as memory resource requirements change.
 11. The apparatus of claim 8, wherein at least a portion of the shared memory pool comprises a memory located on a separate chip than a processor of the artificial nervous system simulator.
 12. The apparatus of claim 8, wherein: the components comprise artificial neurons; and the processing system is configured to determine resources based on at least one of a state or type of the artificial neurons.
 13. The apparatus of claim 8, wherein the shared memory pool is implemented as a distributed architecture comprising memory banks, write clients, read clients and a router interfacing the memory banks with the write clients and the read clients.
 14. The apparatus of claim 8, wherein the processing system is also configured to vary an amount of the shared memory pool allocated to the components based on the determination.
 15. An apparatus for allocating memory in an artificial nervous system simulator implemented in hardware, comprising: means for determining memory resource requirements for one or more components of an artificial nervous system being simulated; and means for allocating portions of a shared memory pool to the components based on the determination.
 16. The apparatus of claim 15, wherein the allocating is performed when compiling the artificial nervous system being simulated.
 17. The apparatus of claim 15, wherein the allocating is performed dynamically as memory resource requirements change.
 18. The apparatus of claim 15, wherein at least a portion of the shared memory pool comprises a memory located on a separate chip than a processor of the artificial nervous system simulator.
 19. The apparatus of claim 15, wherein: the components comprise artificial neurons; and the means for determining memory resource requirements comprises means for determining resources based on at least one of a state or type of the artificial neurons.
 20. The apparatus of claim 15, wherein the shared memory pool is implemented as a distributed architecture comprising memory banks, write clients, read clients and a router interfacing the memory banks with the write clients and the read clients.
 21. The apparatus of claim 15, wherein the allocating comprises varying an amount of the shared memory pool allocated to the components based on the determination.
 22. A computer-readable medium having instructions executable by a computer stored thereon for allocating memory in an artificial nervous system simulator implemented in hardware, comprising: instructions for determining memory resource requirements for one or more components of an artificial nervous system being simulated; and instructions for allocating portions of a shared memory pool to the components based on the determination. 